red energy

Battle Flow

swap stances. flanking: Next attack interrupt. frenzy: Next attack critical hit. cascade: foretell 3.

action

Battle Flow

by 0men98

swap stances. flanking: Next attack interrupt. frenzy: Next attack critical hit. cascade: foretell 3.

swap
This card changes into a different card when played.
stances
Stances are special fighting techniques that can be adopted through various cards. Only one Stance can be active at one time.
flanking
Flanking triggers when this card is played from either the leftmost or rightmost position in hand.
interrupt
Removes the target's remaining energy and ends their Channeling effects. If a Monster gets interrupted, it will replace a Deadly card with a regular card.
frenzy
Frenzy is active when you've taken damage during your turn.
critical hit
Critical Hits deal double damage.
cascade
Triggers when played after a card that costs 1 more or 1 less energy.
foretell
Look at the top X cards of your deck. Put one on top, and the others at the bottom of your deck.

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