


Alter Memory
Choose a card in your deck. If it has memorized, destroy it. If it does not, add memorized. Charges (1/1).
action

Alter Memory
Choose a card in your deck. If it has memorized, destroy it. If it does not, add memorized. Charges (1/1).
- memorized
- This card always starts at the top of your deck.
- Charges
- Cards with Charges can be played X number of times per combat before they become Depleted and are removed from combat.
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