neutral energy
neutral energy
neutral energy

Soulfire Bomb

Deal 10 damage. Ready after 3 turns. Speed up the timer when you use a Charge. lifedrain. reaping. persistent.

ranged action

Soulfire Bomb

by felix._.jaeger

Deal 10 damage. Ready after 3 turns. Speed up the timer when you use a Charge. lifedrain. reaping. persistent.

lifedrain
Cards with Lifedrain restore health (Health) equal to the damage they deal.
reaping
Reaping lowers the targets Maximum Health equal to the damage it deals.
persistent
Cards with Persistent don't get discarded at the end of the turn and cannot be Buried.

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