



selfish familiar
activate to inflict Drowning equal to half of Durability; tidal: gain one Durability; Durability 1
ebb equipment

Selfish Familiar
by drake_o_
activate to inflict Drowning equal to half of Durability; tidal: gain one Durability; Durability 1
- Drowning
- When the tide changes, take 1 damage for each stack of Drowning, then gain 1 Frozen.
- Durability
- The number of times Equipment can be activated before it's depleted for the remainder of combat.
- tidal
- Tidal effects are triggered whenever the Tide changes. The Tide always changes at the Start of your Turn.
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