


Sinergy.
Gain . synergy. Charges (2/2).
corrupted action

Sinergy.
Gain . synergy. Charges (2/2).
- synergy
- Effects with Synergy trigger whenever you play a non-conjured card of the same type while this card is in hand. (The card's type is found at the bottom of the card)
- Charges
- Cards with Charges can be played X number of times per combat before they become Depleted and are removed from combat.
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