



Holdfast
You are immune from interrupt. channel.
divine action

Holdfast
by Anonymous
You are immune from interrupt. channel.
- interrupt
- Removes the target's remaining energy and ends their Channeling effects. If a Monster gets interrupted, it will replace a Deadly card with a regular card.
- channel
- A channeling effect can be extended by 1 round by having at least 1 energy at the end of your turn. Channeled cards end when you get Interrupted.
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