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Sinbad's Voyages 1

This combat, at Start of Turn: conjure a free Washed Ashore. After you lose all Clones 2 times, advance.

path

Sinbad's Voyages 1

by bonfar

This combat, at Start of Turn: conjure a free Washed Ashore. After you lose all Clones 2 times, advance.

conjure
Creates a temporary card that is removed after combat.
advance
Paths have various stages, each requiring their own feat of strength. After meeting the Advance condition, the card upgrades to its next, more powerful stage.

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