




This combat, at Start of Turn: conjure a free Washed Ashore. After you lose all Clones 2 times, advance.
path

Sinbad's Voyages 1
by bonfar
This combat, at Start of Turn: conjure a free Washed Ashore. After you lose all Clones 2 times, advance.
- conjure
- Creates a temporary card that is removed after combat.
- advance
- Paths have various stages, each requiring their own feat of strength. After meeting the Advance condition, the card upgrades to its next, more powerful stage.
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