

bash
deal damage equal to your Armor (208). critical hit and interrupt if you are fortified.
action

Bash
by Anonymous
deal damage equal to your Armor (208). critical hit and interrupt if you are fortified.
- Armor
- When dealt damage, take 1 less damage per stack of Armor. Armor fades at the start of the turn.
- critical hit
- Critical Hits deal double damage.
- interrupt
- Removes the target's remaining energy and ends their Channeling effects. If a Monster gets interrupted, it will replace a Deadly card with a regular card.
- fortified
- test
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