Ego Trance

Start of Turn: Gain 1 Charmed per Ego Trance. If I have 5 or more Ego Trance, slay myself. unique.

enchantment

Ego Trance

by 0men98

Start of Turn: Gain 1 Charmed per Ego Trance. If I have 5 or more Ego Trance, slay myself. unique.

Charmed
Lose the battle if your Health is less than your Charmed. When dealt (non-piercing) damage, remove an equal amount of Charmed.
slay
Slay triggers when a foe is brought to exactly 0 health.
unique
You can only play one card with this name per combat. All Enchantments are Unique.

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