blue energy
blood energy

The Devil's Contract

Gain 1 Soul for each cursed card in your deck. If you are already at Maximum souls, lose all souls and gain a random Legendary card. unique.

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The Devil's Contract

by deadnotsleeping

Gain 1 Soul for each cursed card in your deck. If you are already at Maximum souls, lose all souls and gain a random Legendary card. unique.

cursed
Cursed cards can't be transmuted or removed from your deck.
souls
Use the lingering essence of your foes to empower Actions. When you die with 100 (or more) Souls collected, revive with 50 Health and lose all Souls.
unique
You can only play one card with this name per combat. All Enchantments are Unique.

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