Deep Wound

At the start of your turn, gain 1 Bleeding per deep wound. A target who has sustained 5 or more Deep Wounds is instantly Slain.

enchantment

Deep Wound

by felix._.jaeger

At the start of your turn, gain 1 Bleeding per deep wound. A target who has sustained 5 or more Deep Wounds is instantly Slain.

Bleeding
When dealt damage, take 1 additional damage per stack of Bleeding, then reduce Bleeding stacks by 1.
deep wound
Your foe gains 1 Bleeding for each Deep Wound at the start of its turn. A target who sustains 5 or more Deep Wounds is instantly slain.
Slain
A target that is Slain is set to 0 Health, then loses the combat.

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