neutral energy
neutral energy
neutral energy

The Traveling Priest

Spend 5 Gold. The next time you would gain Health, gain five times that much. Gain Impervious and Ward.

location

The Traveling Priest

by felix._.jaeger

Spend 5 Gold. The next time you would gain Health, gain five times that much. Gain Impervious and Ward.

Impervious
While Impervious, take no damage. When dealt damage on the enemy turn, take no damage and decrease Impervious by 1.
Ward
Whenever you gain an Affliction, prevent that Affliction and lower your Ward by 1 instead. Fades at the start of the turn.

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