corn maze

This combat, inflict 5 Doom at the start of your turn. After inflicting 100 Doom this way, remove it. unique. persistent.

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Corn Maze

by Arknoodle

This combat, inflict 5 Doom at the start of your turn. After inflicting 100 Doom this way, remove it. unique. persistent.

Doom
At the end of turn, take 1 damage for each stack of Doom then remove all Doom. Decreases by 1 for every action played.
unique
You can only play one card with this name per combat. All Enchantments are Unique.
persistent
Cards with Persistent don't get discarded at the end of the turn and cannot be Buried.

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