orange energy

Jump Scare

ambush: Inflict 1 Jinxed Charges (1/1) Darkness 5

action

Jump Scare

by deadnotsleeping

ambush: Inflict 1 Jinxed Charges (1/1) Darkness 5

ambush
Ambush triggers whenever it is the first card played of the round.
Jinxed
The next Action played has no effect and reduces Jinxed by one. Jinxed cannot be increased by Bane. Fades at the end of the turn.
Charges
Cards with Charges can be played X number of times per combat before they become Depleted and are removed from combat.
Darkness
When dealt damage, take 1 less damage per stack of Darkness. When Darkness runs out, gain Stunned. Your Maximum Health is lowered by your total Darkness.

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