

Hex of Cold
Start of turn: Gain 1 Frozen for each of your active Hexes.
corrupted enchantment

Hex Of Cold
Start of turn: Gain 1 Frozen for each of your active Hexes.
- Frozen
- Reduce damage dealt by 1 for each stack of Frozen. Decreases by 1 for every action played, and melts away entirely at the end of the turn.
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