Marked

Marked targets can't gain Armor or Evasion.

enchantment

Marked

by felix._.jaeger

Marked targets can't gain Armor or Evasion.

Armor
When dealt damage, take 1 less damage per stack of Armor. Armor fades at the start of the turn.
Evasion
When dealt Melee damage, reduce the first damage taken to 0, then decrease Evasion by 1. Evasion fades at the start of the turn.

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