blue energy
blue energy
blue energy

Gravity well

Deal 9 damage improved by foe's Slow. critical hit against foes with Evasion. grounded.

magic action

Gravity Well

by bonfar

Deal 9 damage improved by foe's Slow. critical hit against foes with Evasion. grounded.

Slow
Increase the cost of the next drawn card by Neutral, then decrease Slow by 1.
critical hit
Critical Hits deal double damage.
Evasion
When dealt Melee damage, reduce the first damage taken to 0, then decrease Evasion by 1. Evasion fades at the start of the turn.
grounded
Grounded cards can't be altered, copied or imbued.

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