





Ancient’s Wards
start of turn: gain Barrier, inflict a random affliction to foe equal to stacks, and increase stacks by 2; channel; grounded
action

Ancient’s Wards
by drake_o_
start of turn: gain Barrier, inflict a random affliction to foe equal to stacks, and increase stacks by 2; channel; grounded
- Barrier
- When dealt damage, take 1 less damage per stack of Barrier. Barrier does not fade, and can be dispelled.
- affliction
- A negative effect such as Poison, Bleeding or Dazed.
- channel
- A channeling effect can be extended by 1 round by having at least 1 energy at the end of your turn. Channeled cards end when you get Interrupted.
- grounded
- Grounded cards can't be altered, copied or imbued.
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