neutral energy
neutral energy

Scarecrow

Start of Turn: Double all Fear. channel: You're immune to Fear. channel.

action

Scarecrow

by 0men98

Start of Turn: Double all Fear. channel: You're immune to Fear. channel.

Fear
When Fear reaches 100, you are Stunned and skip your discard phase. Reduce your Fear whenever you gain Health.
channel
A channeling effect can be extended by 1 round by having at least 1 energy at the end of your turn. Channeled cards end when you get Interrupted.

Views 0

Upvotes 13