neutral energy

Bloodclaw

Activate to conjure a vampirism and inflict Bleeding equal to your Armor. Durability (4/4). unique.

melee equipment

Bloodclaw

by Anonymous

Activate to conjure a vampirism and inflict Bleeding equal to your Armor. Durability (4/4). unique.

conjure
Creates a temporary card that is removed after combat.
Bleeding
When dealt damage, take 1 additional damage per stack of Bleeding, then reduce Bleeding stacks by 1.
Armor
When dealt damage, take 1 less damage per stack of Armor. Armor fades at the start of the turn.
Durability
The number of times Equipment can be activated before it's depleted for the remainder of combat.
unique
You can only play one card with this name per combat. All Enchantments are Unique.
vampirism
Card

Views 0

Upvotes 0