



Wheel of Fate
Cast the dice. Nat 1: Gain a hex. Nat: 20, delve a revelation. deplete: slay your foe. grounded. Charges (5/5).
magic artifact

Wheel Of Fate
by 0men98
Cast the dice. Nat 1: Gain a hex. Nat: 20, delve a revelation. deplete: slay your foe. grounded. Charges (5/5).
- hex
- Hexes are powerful effects that debilitate foes in different ways.
- delve
- Select one of three randomly selected cards.
- revelation
- Revelations offer incredibly powerful and Unique effects.
- deplete
- Deplete triggers when the final Charge of a card is spent.
- slay
- Slay triggers when a foe is brought to exactly 0 health.
- grounded
- Grounded cards can't be altered, copied or imbued.
- Charges
- Cards with Charges can be played X number of times per combat before they become Depleted and are removed from combat.
- dice
- One Use: Roll a number. Gain a random boost with stacks of that number.
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