


Spiked Knuckles
Deal 3 piercing damage. cascade: Inflict 3 Bleeding. continuity: Inflict Open Wounds.
melee action

Spiked Knuckles
Deal 3 piercing damage. cascade: Inflict 3 Bleeding. continuity: Inflict Open Wounds.
- piercing
- Piercing damage ignores all effects that would reduce or prevent its damage.
- cascade
- Triggers when played after a card that costs 1 more or 1 less energy.
- Bleeding
- When dealt damage, take 1 additional damage per stack of Bleeding, then reduce Bleeding stacks by 1.
- continuity
- Triggers when played after a card of the same type (types are melee, magic, ranged, divine).
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