red energy
blood energy

Break an Arm

Deal 1 damage for each corruption in your hand. conjure a broken bone upgradeable.

melee action

Break An Arm

by deadnotsleeping

Deal 1 damage for each corruption in your hand. conjure a broken bone upgradeable.

corruption
Corruptions are cards with negative effects to their owner.
conjure
Creates a temporary card that is removed after combat.
upgradeable
This card can be upgraded and improves the card in unusual ways.
broken bone
Start of Turn: If your hand is all Corruptions, discard this and heal 3. Unplayable. Persistent.

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