


Phantom Ammo
Your next 3 Range Actions is piercing. ambush: While this is active, gain 2 Evasion and 1 Swiftness.
ranged action

Phantom Ammo
by 0men98
Your next 3 Range Actions is piercing. ambush: While this is active, gain 2 Evasion and 1 Swiftness.
- piercing
- Piercing damage ignores all effects that would reduce or prevent its damage.
- ambush
- Ambush triggers whenever it is the first card played of the round.
- Evasion
- When dealt Melee damage, reduce the first damage taken to 0, then decrease Evasion by 1. Evasion fades at the start of the turn.
- Swiftness
- While you have Swiftness, your Evasion also evades Magic and Ranged attacks.
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