Sigil of Might

Start of Combat: Gain (1+[[Strength_Value]]) Anger and Resilience. unique.

enchantment

Sigil Of Might

by 0men98

Start of Combat: Gain (1+[[Strength_Value]]) Anger and Resilience. unique.

Anger
Increases the damage dealt by Actions by 1 per stack of Anger.
Resilience
When dealt damage, take 1 less damage per stack of Resilience then lower your Resilience by 1.
unique
You can only play one card with this name per combat. All Enchantments are Unique.

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