

Sigil of Might
Start of Combat: Gain (1+[[Strength_Value]]) Anger and Resilience. unique.
enchantment

Sigil Of Might
by 0men98
Start of Combat: Gain (1+[[Strength_Value]]) Anger and Resilience. unique.
- Anger
- Increases the damage dealt by Actions by 1 per stack of Anger.
- Resilience
- When dealt damage, take 1 less damage per stack of Resilience then lower your Resilience by 1.
- unique
- You can only play one card with this name per combat. All Enchantments are Unique.
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