





when you take damage on your turn 2 times in the same turn, gain 10 Armor and advance
path

The Restrained
by drake_o_
when you take damage on your turn 2 times in the same turn, gain 10 Armor and advance
- Armor
- When dealt damage, take 1 less damage per stack of Armor. Armor fades at the start of the turn.
- advance
- Paths have various stages, each requiring their own feat of strength. After meeting the Advance condition, the card upgrades to its next, more powerful stage.
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