Werewolf

Actions gain rampage and 50% chance to tidal. tidal: Gain Regenerate. shift and gain 2 Dazed and Weakness if you end your turn in Ebb.

corrupted form

Werewolf

by brilladrien0425

Actions gain rampage and 50% chance to tidal. tidal: Gain Regenerate. shift and gain 2 Dazed and Weakness if you end your turn in Ebb.

rampage
Cards with Rampage gain double the damage bonus from Anger.
tidal
Tidal effects are triggered whenever the Tide changes. The Tide always changes at the Start of your Turn.
Regenerate
At the start of the turn, gain 1 Health per stack and decrease Regenerate by 1.
shift
Assume a new form. Only one form can be active at a time.
Dazed
When playing a card, decrease Dazed by 1. When Dazed reaches 0, gain Stunned. Dazed fades at the end of the turn.
Weakness
The next damage you deal is reduced by 50%. You can't inflict Critical Hits while affected by Weakness.

Views 0

Upvotes 0