blood energy
blood energy

Demonic Whispers

Inflict 2 Doom. Gain 2 Delirious and 2 Sickened. corrupted: This round your foe takes triple damage from affliction. possession

corrupted action

Demonic Whispers

by brilladrien0425

Inflict 2 Doom. Gain 2 Delirious and 2 Sickened. corrupted: This round your foe takes triple damage from affliction. possession

Doom
At the end of turn, take 1 damage for each stack of Doom then remove all Doom. Decreases by 1 for every action played.
Delirious
After playing a card, shuffle the costs of all cards in hand. Lasts 1 round per stack.
Sickened
While Sickened, you lose 1 random Energy at the start of your turn. Lasts 1 round per stack.
corrupted
You are Corrupted if 5 or more Corruptions are present in your deck, hand and/or discard pile.
affliction
A negative effect such as Poison, Bleeding or Dazed.
possession
Scary.

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