blood energy
blood energy
blood energy
blood energy

Seven Deadly Sins

Start of Turn: Inflict (corrupted) affliction with (unplayable) stacks. codes: Your deck must contain 7 different Sins.

corrupted code

Seven Deadly Sins

by 0men98

Start of Turn: Inflict (corrupted) affliction with (unplayable) stacks. codes: Your deck must contain 7 different Sins.

corrupted
You are Corrupted if 5 or more Corruptions are present in your deck, hand and/or discard pile.
affliction
A negative effect such as Poison, Bleeding or Dazed.
unplayable
This card can't be played from hand.
codes
Codes provide a strict rule for your deck. If it is met at the Start of Combat, a code is put directly in play. If not, it gets removed. Codes are Unique and Grounded.

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