




Bloodsucker
channel: Gain 3 Permanent max Health each time you inflict Bleeding. bloodlust: Heal 5. channel.
corrupted action

Bloodsucker
by 0men98
channel: Gain 3 Permanent max Health each time you inflict Bleeding. bloodlust: Heal 5. channel.
- channel
- A channeling effect can be extended by 1 round by having at least 1 energy at the end of your turn. Channeled cards end when you get Interrupted.
- Permanent
- Permanent cards are neither Conjured or Untempered. Cursed cards are always Permanent.
- Health
- Health
represents your vitality. Lose it all and you lose the game!
- Bleeding
- When dealt damage, take 1 additional damage per stack of Bleeding, then reduce Bleeding stacks by 1.
- bloodlust
- Bloodlust requires the enemy to have the Bleeding affliction.
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