

Volatile Core
Automatically equipped at the start of combat. Start of turn: Deal 5 damage and expend a charge. 5 Durability. deplete: Die.
corrupted action

Volatile Core
Automatically equipped at the start of combat. Start of turn: Deal 5 damage and expend a charge. 5 Durability. deplete: Die.
- Durability
- The number of times Equipment can be activated before it's depleted for the remainder of combat.
- deplete
- Deplete triggers when the final Charge of a card is spent.
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