


Imp Familiar
Activate to lose and gain Anger equal to the total Durability.
deplete: Gain 5 Focus.
3 Durability.
equipment

Imp Familiar
by Anonymous
Activate to lose and gain Anger equal to the total Durability.
deplete: Gain 5 Focus.
3 Durability.
- Anger
- Increases the damage dealt by Actions by 1 per stack of Anger.
- Durability
- The number of times Equipment can be activated before it's depleted for the remainder of combat.
- deplete
- Deplete triggers when the final Charge of a card is spent.
- Focus
- When you Foretell, reveal 1 more card for every 3 stacks. At the start of the round, draw 1 additional card for every 6 stacks.
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