




Reaper’s Guard
at the start of each turn, gain Health equal to 5% of your souls
enchantment

Reaper’s Guard
by drake_o_
at the start of each turn, gain Health equal to 5% of your souls
- Health
- Health
represents your vitality. Lose it all and you lose the game!
- souls
- Use the lingering essence of your foes to empower Actions. When you die with 100 (or more) Souls collected, revive with 50
and lose all Souls.
Views 0
Upvotes 2