


Boogerman
Gain 1 Bleeding.
Choose one: Inflict 1 Sickened or Gain 3 .
corrupted action

Boogerman
Gain 1 Bleeding.
Choose one: Inflict 1 Sickened or Gain 3 .
- Bleeding
- When dealt damage, take 1 additional damage per stack of Bleeding, then reduce Bleeding stacks by 1.
- Sickened
- While Sickened, you lose 1 random Energy at the start of your turn. Lasts 1 round per stack.
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