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aqua energy
aqua energy
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Ancient’s Wards

start of turn: gain Barrier, inflict a random affliction to foe equal to stacks, and increase stacks by 2; channel; grounded

action

Ancient’s Wards

by drake_o_

start of turn: gain Barrier, inflict a random affliction to foe equal to stacks, and increase stacks by 2; channel; grounded

Barrier
When dealt damage, take 1 less damage per stack of Barrier. Barrier does not fade, and can be dispelled.
affliction
A negative effect such as Poison, Bleeding or Dazed.
channel
A channeling effect can be extended by 1 round by having at least 1 energy at the end of your turn. Channeled cards end when you get Interrupted.
grounded
Grounded cards can't be altered, copied or imbued.

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