red energy
red energy

Bullrush

Deal 8 damage. If this is the first action of combat, inflict Stunned. interrupt. rampage.

melee action

Bullrush

by felix._.jaeger

Deal 8 damage. If this is the first action of combat, inflict Stunned. interrupt. rampage.

Stunned
While Stunned, cards cannot be played. Stunned fades at the end of the turn.
interrupt
Removes the target's remaining energy and ends their Channeling effects. If a Monster gets interrupted, it will replace a Deadly card with a regular card.
rampage
Cards with Rampage gain double the damage bonus from Anger.

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