



Bullrush
Deal 8 damage. If this is the first action of combat, inflict Stunned. interrupt. rampage.
melee action

Bullrush
Deal 8 damage. If this is the first action of combat, inflict Stunned. interrupt. rampage.
- Stunned
- While Stunned, cards cannot be played. Stunned fades at the end of the turn.
- interrupt
- Removes the target's remaining energy and ends their Channeling effects. If a Monster gets interrupted, it will replace a Deadly card with a regular card.
- rampage
- Cards with Rampage gain double the damage bonus from Anger.
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