Oranges

one use: cleanse an affliction. If you have no affliction gain 1 Ward. garnish: Change the tides.

ingredient

Oranges

by Arknoodle

one use: cleanse an affliction. If you have no affliction gain 1 Ward. garnish: Change the tides.

one use
This card will be permanently removed from your deck after playing it.
cleanse
Removes an affliction.
affliction
A negative effect such as Poison, Bleeding or Dazed.
Ward
Whenever you gain an Affliction, prevent that Affliction and lower your Ward by 1 instead. Fades at the start of the turn.
garnish
Garnish triggers whenever this is the third ingredient you play that turn.
tides
Cards with the Ebb or Flow property swap to their counterpart whenever the tide changes.

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