

Oranges
one use: cleanse an affliction. If you have no affliction gain 1 Ward. garnish: Change the tides.
ingredient

Oranges
by Arknoodle
one use: cleanse an affliction. If you have no affliction gain 1 Ward. garnish: Change the tides.
- one use
- This card will be permanently removed from your deck after playing it.
- cleanse
- Removes an affliction.
- affliction
- A negative effect such as Poison, Bleeding or Dazed.
- Ward
- Whenever you gain an Affliction, prevent that Affliction and lower your Ward by 1 instead. Fades at the start of the turn.
- garnish
- Garnish triggers whenever this is the third ingredient you play that turn.
- tides
- Cards with the Ebb or Flow property swap to their counterpart whenever the tide changes.
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