neutral energy
neutral energy
neutral energy

Get Wrecked

Deal 10 damage. on hit: Inflict Stunned and upgrade this card. deplete: Next combat, swap. Charges (1/1).

melee action

Get Wrecked

by Anonymous

Deal 10 damage. on hit: Inflict Stunned and upgrade this card. deplete: Next combat, swap. Charges (1/1).

on hit
Requires the attack to have hit the target, and dealt damage.
Stunned
While Stunned, cards cannot be played. Stunned fades at the end of the turn.
upgrade
Upgraded cards deal one additional damage per upgrade.
deplete
Deplete triggers when the final Charge of a card is spent.
swap
This card changes into a different card when played.
Charges
Cards with Charges can be played X number of times per combat before they become Depleted and are removed from combat.

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