



War Sigils
Play a Mantra to trigger a Start of Turn effect. Start of Turn: conjure a random Seeker card.
enchantment

War Sigils
by 0men98
Play a Mantra to trigger a Start of Turn effect. Start of Turn: conjure a random Seeker card.
- Mantra
- Mantras get stronger the more you play them, and is reset at the end of turn. At the Start of Turn, create a copy of each active Mantra. Your maximum Handsize is increased by 1 for each active Mantra.
- conjure
- Creates a temporary card that is removed after combat.
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