


Arctic Warfare
Start of Turn: If you are Frozen your next attack is a critical hit. Otherwise, gain Frozen at the end of your turn.
enchantment

Arctic Warfare
Start of Turn: If you are Frozen your next attack is a critical hit. Otherwise, gain Frozen at the end of your turn.
- Frozen
- Reduce damage dealt by 1 for each stack of Frozen. Decreases by 1 for every action played, and melts away entirely at the end of the turn.
- critical hit
- Critical Hits deal double damage.
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