



Demonic Exertion
Double your energy. Gain 1 Poison, 1 Delirious and 2 Sickened. corrupted: This turn, your Critical Hits deal triple damage.
corrupted action

Demonic Exertion
Double your energy. Gain 1 Poison, 1 Delirious and 2 Sickened. corrupted: This turn, your Critical Hits deal triple damage.
- Poison
- After playing a card, take 1 damage, then decrease Poison by 1. When gaining
, prevent 1
per stack and reduce Poison by 1 for each
prevented.
- Delirious
- After playing a card, shuffle the costs of all cards in hand. Lasts 1 round per stack.
- Sickened
- While Sickened, you lose 1 random Energy at the start of your turn. Lasts 1 round per stack.
- corrupted
- You are Corrupted if 5 or more Corruptions are present in your deck, hand and/or discard pile.
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