blood energy
blood energy
blood energy

Pact of Devouring

Start of Turn: foretell equal to your Anger. pact: Destroy a card. unique. grounded.

corrupted code

Pact Of Devouring

by brilladrien0425

Start of Turn: foretell equal to your Anger. pact: Destroy a card. unique. grounded.

foretell
Look at the top X cards of your deck. Put one on top, and the others at the bottom of your deck.
Anger
Increases the damage dealt by Actions by 1 per stack of Anger.
unique
You can only play one card with this name per combat. All Enchantments are Unique.
grounded
Grounded cards can't be altered, copied or imbued.
pact
Pacts begin in play and provide a requirement that must be met or it is destroyed at the end of turn.

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