


Grand Theft
Gain equal to 10%* of your sinister.
corrupted: Draw a card
Charges (2/2)
upgradeable.
action

Grand Theft
Gain equal to 10%* of your sinister.
corrupted: Draw a card
Charges (2/2)
upgradeable.
- sinister
- Sinister cards get more powerful for each other Sinister card you played during the entire combat.
- corrupted
- You are Corrupted if 5 or more Corruptions are present in your deck, hand and/or discard pile.
- Charges
- Cards with Charges can be played X number of times per combat before they become Depleted and are removed from combat.
- upgradeable
- This card can be upgraded and improves the card in unusual ways.
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