red energy
red energy

Domination

Inflict 1 Fear then increase this by 1. You can imbue this. Enchantment: Change this to Start of Turn effect.

action

Domination

by 0men98

Inflict 1 Fear then increase this by 1. You can imbue this. Enchantment: Change this to Start of Turn effect.

Fear
When Fear reaches 100, you are Stunned and skip your discard phase. Reduce your Fear whenever you gain Health.
Enchantment
Enchantments alter the enchanted combatant in various ways. Enchantment usually last the entire combat unless otherwise specificed.

Views 0

Upvotes 5