Divine Defense

Start of turn: Gain Impervious, then set your Barrier equal to your Health. Damage you take is reaping.

divine enchantment

Divine Defense

by Anonymous

Start of turn: Gain Impervious, then set your Barrier equal to your Health. Damage you take is reaping.

Impervious
While Impervious, take no damage. When dealt damage on the enemy turn, take no damage and decrease Impervious by 1.
Barrier
When dealt damage, take 1 less damage per stack of Barrier. Barrier does not fade, and can be dispelled.
Health
Health Health represents your vitality. Lose it all and you lose the game!
reaping
Reaping lowers the targets Maximum Health equal to the damage it deals.

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