holy energy
holy energy
holy energy
holy energy

Holy Grail

on draw: Gain (3) Zeal then upgrade this by 5 permanently. discard: Heal (Zeal) Health. deplete: Convert Zeal into Maximum Health. Charges (1/1).

divine artifact

Holy Grail

by 0men98

on draw: Gain (3) Zeal then upgrade this by 5 permanently. discard: Heal (Zeal) Health. deplete: Convert Zeal into Maximum Health. Charges (1/1).

on draw
On Draw effects trigger whenever the card is drawn from your deck.
Zeal
Your Divine actions deal additional damage for each Zeal. At the start of the turn, take damage equal to your Zeal.
upgrade
Upgraded cards deal one additional damage per upgrade.
discard
Removes a card from the hand.
deplete
Deplete triggers when the final Charge of a card is spent.
Charges
Cards with Charges can be played X number of times per combat before they become Depleted and are removed from combat.

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