


Summertime
Choose one: Heal 10 per Zeal or gain max
per Zeal. Gain both if you've access to holy cards.
divine action

Summertime
by 0men98
Choose one: Heal 10 per Zeal or gain max
per Zeal. Gain both if you've access to holy cards.
- Zeal
- Your Divine actions deal additional damage for each Zeal. At the start of the turn, take damage equal to your Zeal.
- holy
- Holy energy
can be spent on powerful Divine cards.
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