



Energy Drink
Gain a random energy for each activation this combat. 5 Durability. deplete: Gain 1 Dazed.
magic equipment

Energy Drink
Gain a random energy for each activation this combat. 5 Durability. deplete: Gain 1 Dazed.
- Durability
- The number of times Equipment can be activated before it's depleted for the remainder of combat.
- deplete
- Deplete triggers when the final Charge of a card is spent.
- Dazed
- When playing a card, decrease Dazed by 1. When Dazed reaches 0, gain Stunned. Dazed fades at the end of the turn.
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