red energy
red energy
red energy

Charge Power

conjure a power burst when this is removed, upgraded 1 time for every energy remaining at the end of turn. channel, unique.

action

Charge Power

by Anonymous

conjure a power burst when this is removed, upgraded 1 time for every energy remaining at the end of turn. channel, unique.

conjure
Creates a temporary card that is removed after combat.
channel
A channeling effect can be extended by 1 round by having at least 1 energy at the end of your turn. Channeled cards end when you get Interrupted.
unique
You can only play one card with this name per combat. All Enchantments are Unique.
power burst
Secondary Card

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