


Afterimage
end of turn: Convert 1 Evasion into a Clone. When played this during the first turn of combat, play it as an Enchantment. unique.
magic action

Afterimage
by 0men98
end of turn: Convert 1 Evasion into a Clone. When played this during the first turn of combat, play it as an Enchantment. unique.
- Evasion
- When dealt Melee damage, reduce the first damage taken to 0, then decrease Evasion by 1. Evasion fades at the start of the turn.
- Clone
- After you play a Basic Attack, make another. Clones are dispersed after making an attack or taking damage. Channel.
- Enchantment
- Enchantments alter the enchanted combatant in various ways. Enchantment usually last the entire combat unless otherwise specificed.
- unique
- You can only play one card with this name per combat. All Enchantments are Unique.
- end of turn
- This ability triggers at the end of the turn.
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